Message From Aliens is a minimalist puzzle game about deciphering an alien logographic writing system—over 1,000 glyphs, from numbers to culture. It is very good, but only if you know what you are signing up for. Its biggest strength is the sheer audacity of its design: the entire interface, including the exit button and settings menu, is written in the alien language, and there is not a single word of English to guide you. Its biggest problem is that the game is as much a math and physics exam as it is a linguistics puzzle, and it offers almost no help when you get stuck.
The Core Loop
The loop is simple and addictive: you encounter a symbol, right-click it to open a dictionary page (also in the alien language), make a guess about its meaning, and test that guess through quizzes, mini-games, and environmental feedback. Players describe the thrill of chaining deductions—one solved glyph unlocking another—as a “eureka moment” that hits like a drug. One player with 24 hours logged calls it “left foot stepping on right foot,” a self-propelling cascade of discovery. But the same player admits that after a long plateau, the game can feel exhausting.
Math, Not Just Language
Here is the catch that divides players: the game leans heavily on mathematics and physics. Negative reviews complain they spent hours doing base-7 arithmetic and solving equations when they expected a pure language-decoding experience. “I thought it was a language class, but it turned out to be a math class,” one player wrote. Positive reviews, however, celebrate this. “If you are a language and/or math nerd, you MUST play this,” another says. The game may be more “calculus than crossword puzzle,” as one player puts it, so go in expecting to dust off your science knowledge.
No Hand-Holding
The game offers virtually no built-in hints. If you get stuck, you either consult the community or brute-force your way through. One player with 26 hours logged recommends checking community screenshots when confused, because “the in-game help is basically nonexistent.” This is a deliberate design choice that some players adore—it makes every breakthrough feel earned—but it also means that a single misunderstanding can derail your progress for hours. The dictionary itself is criticized for being circular and lacking example sentences, making it hard to infer meanings from definitions alone.
A Living Alien Culture
What elevates the game beyond a dry logic puzzle is its world-building. The glyphs are not arbitrary; their shapes and combinations reflect an alien way of thinking, and players describe translating poems and stories that convey a sense of connection across galaxies. One player was moved by an alien message about transmitting words between stars. Another praised the “green-skinned” humor in how the aliens express certain concepts. The game also includes a surprising amount of content—one player mentions 14 variants of Minesweeper as a mini-game—so there is plenty to dig into beyond the main puzzles.
Pacing and Difficulty Spikes
The difficulty curve is steep and uneven. Early chapters focus on math and are relatively gentle, but later chapters introduce complex topics like conic sections, angular momentum, and even Maxwell’s equations. Players report that some later chapters, particularly biology-themed ones, are much harder to decipher. One player with 34 hours logged notes that the knowledge and puzzle density drops in later chapters, which can make them feel like a slog. The game demands patience and a willingness to take notes; sessions can stretch into hours of focused deduction, which is either bliss or burnout depending on your temperament.
Technical and Interface
Technically, the game is solid—players rarely mention bugs or performance issues. The interface is deliberately alien, which is part of the puzzle, but it also means basic actions like saving or adjusting settings require deciphering. The right-click dictionary and similar-symbols tool are praised as helpful without being intrusive. However, some players wish for a notepad or calculator within the game, since they often have to switch to external tools for arithmetic. The minimalist presentation—just you and the glyphs—is a strength for immersion but may feel bare for those expecting more visual flair.
Price and Value
At $9.99, the game offers a lot of content for the price, especially for puzzle enthusiasts who will spend dozens of hours decoding. With 94% positive reviews from over 570 players, it clearly resonates with its niche. But it is not for everyone: if you dislike math, or need clear guidance, you will likely bounce off. If you loved Chants of Sennear but wished it were harder and more scientific, this is your game. As one player put it: “If it seems like the kind of game you’ll like, you’ll like it.”
This review is based on 77 Steam player reviews and store data. Our editors did not play the game.
By the Numbers
- Potential score
- 92
- Positive
- 94% Very Positive
- Total reviews
- 572
- New reviews/day (7d)
- 45
- Players online
- 386
- Price
- $9.99
- Release date
- Nov 1, 2026
- Developer
- Artless Games
- Publisher
- Artless Games
- Est. sales
- 17.2K~34.3K rough estimate from review count
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