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VOID/BREAKER

Fast paced Bullet hell Roguelite FPS 🔴 Fight relentless machines driven by a hostile AI. Escape an endless cycle. Craft infinite weapon variants with deep gun modding. Forge deadly synergies. Carve your way out through enviro destruction /BREAK THE SYSTEM /BREAK FREE

FPSBullet HellGun CustomizationRogueliteDestructionShooterFast-Paced
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Potential score
95
Positive
92% Very Positive
Total reviews
2,324
New reviews/day (7d)
53
Players online
429
Price
$17.99
Release date
Nov 4, 2026
Developer
Stubby Games
Publisher
Playstack
Est. sales
69.7K~139.4K rough estimate from review count

Daily New Reviews

Is interest rising or fading?

2026-10-14: 1 positive, 0 negative2026-10-15: 0 positive, 0 negative2026-10-16: 1 positive, 0 negative2026-10-17: 1 positive, 0 negative2026-10-18: 2 positive, 0 negative2026-10-19: 1 positive, 0 negative2026-10-20: 1 positive, 0 negative2026-10-21: 0 positive, 0 negative2026-10-22: 0 positive, 0 negative2026-10-23: 2 positive, 0 negative2026-10-24: 1 positive, 0 negative2026-10-25: 3 positive, 0 negative2026-10-26: 0 positive, 0 negative2026-10-27: 0 positive, 0 negative2026-10-28: 1 positive, 0 negative2026-10-29: 0 positive, 0 negative2026-10-30: 0 positive, 0 negative2026-10-31: 1 positive, 0 negative2026-11-01: 0 positive, 0 negative2026-11-02: 1 positive, 1 negative2026-11-03: 0 positive, 0 negative2026-11-04: 20 positive, 1 negative2026-11-05: 48 positive, 11 negative2026-11-06: 63 positive, 9 negative2026-11-07: 60 positive, 9 negative2026-11-08: 51 positive, 8 negative2026-11-09: 26 positive, 8 negative2026-11-10: 29 positive, 12 negative2026-11-11: 29 positive, 5 negative2026-11-12: 20 positive, 5 negative
Positive / dayNegative / day2026-10-14 → 2026-11-12

◆ Deep Dive

Based on 79 sampled player reviews · 2026-11-06

A roguelike shooter that stacks high-speed movement, environmental destruction, and gun modding—its thrills are sharp, but forced imbalance and difficulty/build balance clearly split the experience.

Core loop

After choosing a weapon, the player clears robots in an arena, moving through bullet patterns with slides, double jumps, dashes, and a grappling hook, and destroying buildings or throwing objects to imbalance enemies for health and ammo; after clearing, they pick up mods to customize guns, choose the next area, and ultimately challenge the area boss, then return to the hub on death for permanent upgrades before continuing the loop.

How it feels to play

A single run is very fast-paced, with parkour, shooting, destruction, and mod pickup happening almost continuously, making it easy to hit an adrenaline-filled state; but bullet patterns, light effects, and enemy density can also make some feel chaotic, flustered, or even dizzy or frustrated.

Who it's for

Players who prefer high-speed movement, bullet dodging, environmental destruction, and roguelike builds will find it more appealing; players who value a stable difficulty curve and in-run progression feedback may hesitate.

What players love

What players complain about

Why it might be taking off

These are hypotheses drawn from reviews and data, not confirmed facts.

The sample is not exhaustive: for each language, toprated and mostrecent are capped at 2 pages each, so it cannot represent all 2093 reviews.