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Well Dweller

Well Dweller is a dark fairy-tale metroidvania, full of charming characters living in a wretched kingdom. Play as Glimmer - a tiny bird armed with a matchstick - who must burn the wicked queen to save his family.

MetroidvaniaDark FantasyAction-AdventureHorrorActionCuteAdventure
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Potential score
98
Positive
98% Overwhelmingly Positive
Total reviews
2,137
New reviews/day (7d)
30
Players online
317
Price
$15.99
Release date
Sep 22, 2026
Developer
Kyle Thompson
Publisher
Kyle Thompson, Top Hat Studios, Inc., Doyoyo Games
Est. sales
64.1K~128.2K rough estimate from review count

Daily New Reviews

Is interest rising or fading?

2026-10-14: 75 positive, 1 negative2026-10-15: 64 positive, 0 negative2026-10-16: 51 positive, 0 negative2026-10-17: 71 positive, 2 negative2026-10-18: 67 positive, 3 negative2026-10-19: 40 positive, 0 negative2026-10-20: 50 positive, 1 negative2026-10-21: 40 positive, 0 negative2026-10-22: 46 positive, 0 negative2026-10-23: 32 positive, 0 negative2026-10-24: 40 positive, 2 negative2026-10-25: 40 positive, 2 negative2026-10-26: 30 positive, 0 negative2026-10-27: 22 positive, 2 negative2026-10-28: 30 positive, 2 negative2026-10-29: 31 positive, 2 negative2026-10-30: 33 positive, 4 negative2026-10-31: 27 positive, 0 negative2026-11-01: 19 positive, 0 negative2026-11-02: 31 positive, 0 negative2026-11-03: 21 positive, 0 negative2026-11-04: 21 positive, 2 negative2026-11-05: 19 positive, 0 negative2026-11-06: 30 positive, 1 negative2026-11-07: 25 positive, 0 negative2026-11-08: 35 positive, 1 negative2026-11-09: 27 positive, 2 negative2026-11-10: 32 positive, 2 negative2026-11-11: 32 positive, 2 negative2026-11-12: 30 positive, 2 negative
Positive / dayNegative / day2026-10-14 → 2026-11-12

◆ Deep Dive

Based on 80 sampled player reviews · 2026-11-05

A Metroidvania known for its dark-fairytale art, smooth platforming feel, and low-punishment exploration; the store page shows 2,026 reviews with 98% positive.

Core loop

Explore interconnected areas, gain abilities such as flight, gliding, climbing, and matchstick bouncing, complete platforming challenges and boss fights, collect trinkets and hidden items, then return to old areas to open new routes.

How it feels to play

The overall pace is smooth and punishment is light: no currency loss on death, save points before bosses, and supplies near platforming sections make it easy to keep pushing forward; some players also feel the difficulty is too low and late-game trinkets are overpowered.

Who it's for

Players who like Metroidvanias, platform exploration, and dark-fairytale art, or who want a difficulty-friendly entry game; those seeking only high-difficulty boss challenges may find it too easy.

What players love

What players complain about

Why it might be taking off

These are hypotheses drawn from reviews and data, not confirmed facts.

The sample is not exhaustive: for each language, up to 2 pages each of toprated and mostrecent.