Here's a game that takes the phrase 'cursed workplace' literally. You play a nasty supervisor trapped in a supernatural corporate hell, forced to grant ten wishes to escape. The pixel art and a mountain of death CGs are the main draw, and the puzzles are easy enough to keep you moving. The biggest complaint? A twist ending that some players find mean-spirited. At $8.09, it's a short, sharp shot of dark humor that mostly lands.
The Grind of Grudges
The core loop is all about exploration and object interaction. You poke at everything in the environment, collect clues, and complete wishes in a specific order. Dying isn't a fail state—it's a collectible. Players describe deliberately getting themselves killed just to unlock another gruesome CG. One reviewer notes that almost every item can be interacted with twice, which rewards thorough scavenging. The puzzles themselves are forgiving; as another player puts it, 'a little research gets you through.' It's a loop that encourages curiosity and a bit of masochism.
A Face You Love to Hate
The supervisor, Li Baitian, is the game's secret weapon. He's petty, arrogant, and somehow endearing—a walking contradiction that players can't get enough of. Reviews call him 'cute' and 'a paper tiger,' and the game's humor thrives on his comeuppance. The writing is packed with workplace memes and dark jokes that land more often than not. One player admits some lines feel awkward, but the overall tone is consistent. This character work is what elevates the game above a simple puzzle box.
The art is the undisputed star. Players repeatedly praise the sheer volume and quality of the death CGs, which range from comedic to genuinely disturbing. The pixel animations are described as 'surprisingly polished,' and the character portraits are full of personality. Sound design doesn't get much mention, though one reviewer wishes for a music gallery. The visual style carries the experience, making even repeated deaths feel like a reward.
Short but Not Sweet
Don't expect a long haul. Most players finish a single run in 3-5 hours, with full completion taking around 4 hours if you're efficient. Some report beating it in 2.5 hours on a second run with a guide. The game has three endings, and the brevity works in its favor—it never overstays its welcome. However, that also means the story wraps up quickly, and a few players felt the narrative was too thin. As one reviewer says, 'short stories have their charm.'
The onboarding is gentle. Puzzles are designed to be solvable without a guide, and the game rarely throws anything truly frustrating at you. That said, a few technical hiccups exist: players mention awkward key bindings, a bug where dialogue options auto-skip during fast-forward, and a chase sequence that can feel like a cheap shot. CG collection is tied to a single playthrough, which some find annoying. These are minor blemishes, but they can interrupt the flow.
The Elephant in the Room
The ending is divisive. Without spoiling, it reveals that the whole ordeal was a prank or a dream, which undermines the suffering the player endured as the supervisor. Some players felt betrayed, arguing that the employees' actions were worse than the boss's original sins. Others appreciated the dark twist. This is a matter of taste, but it's the one thing that consistently divides opinions. If you want a neat, moral resolution, you might leave unsatisfied.
At $8.09, the game is an easy recommendation for fans of pixel puzzles and dark humor. The price of entry is low, and the experience, while short, is memorable. The 98% positive rating from 349 reviews suggests most players are happy. Just go in knowing it's a snack, not a meal, and that the ending might leave a bitter aftertaste. For the right player, though, this is a deliciously twisted treat.
This review is based on 42 Steam player reviews and store data. Our editors did not play the game.
By the Numbers
- Potential score
- 95
- Positive
- 98% Very Positive
- Total reviews
- 349
- New reviews/day (7d)
- 55
- Players online
- 40
- Price
- $8.09
- Release date
- Nov 6, 2026
- Developer
- 神经传达室, 鸬鹚鱼塘
- Publisher
- Cosmic Train
- Est. sales
- 10.5K~20.9K rough estimate from review count
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