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Selkie's Salvage&Co.
Selkie’s Salvage&Co. is a first-person physics based incremental fishing game. Your task is to clean up the flooded planet! Fish up scrap, grind all of it down and collect trinkets of the past. Expand your salvaging operation and go beyond!
View on Steam →- Potential score
- 96
- Positive
- 98% Overwhelmingly Positive
- Total reviews
- 1,007
- New reviews/day (7d)
- 30
- Players online
- 201
- Price
- $7.99
- Release date
- Oct 27, 2026
- Developer
- uglycoal
- Publisher
- uglycoal, Shady Corner Games
- Est. sales
- 30.2K~60.4K rough estimate from review count
Daily New Reviews
Is interest rising or fading?
◆ Deep Dive
Based on 50 sampled player reviews · 2026-11-05
A first-person physics salvage incremental game where players clean up scrap as a cute mouse, delivering a short, relaxing experience within a continuous upgrade loop.
Core loop
Fish or grab scrap from the sea and sky, haul it back to grind for resources, buy tools like rods, guns, balloons, and baskets to improve salvage efficiency, clean up the ocean and sky, and progress to the ending through multiple playthroughs.
How it feels to play
Short-session friendly and easy to fall into a continuous rhythm of "buy an upgrade—try a new tool—buy the next one"; some players treat it as a relaxing toy while listening to audio, while positive reviews also mention it drags slightly in the late game and feels repetitive across playthroughs.
Who it's for
Suited to players who enjoy short incremental games, first-person physics interaction, and character companionship, as well as those who want to zone out or grind while listening to audio; people who don't care for pure idle games may also be drawn in.
What players love
Strong hands-on engagement—salvaging, shooting, and basket-tossing make the incremental process more than just watching numbers go up
A friend of mine has a hatred for Incremental games and gave me a list of their grievances. Somehow, Selkie's Salvage&Co solves literally every one of the usual problems by being interactive, skill-based, and actually fu…
Recommended · 7 h played · 2026-10-27Tight upgrade pacing—new tools are quick to pick up and the resource loop stays fresh
Selkie's is a game that fell on my radar while flipping through Next Fest, and while I typically avoid incremental games I quite enjoyed my time with this one, it's addictive! I decided to 100% the game in just two days,…
Recommended · 10 h played · 2026-10-28The short experience wraps up completely, the ending has a small visual or story twist, and multiple playthroughs provide continued goals
The ocean would be a lot cleaner if we had cute mice telling us to get to work. A short, sweet, highly addictive game. I'm not a NG+ person, but that you can do NG+ multiple times is great. Highly recommend this silly ga…
Recommended · 3 h played · 2026-10-31The charm of the mouse character Selkie is the core draw, with many positive reviews centered directly on her
Bought this game because it has a sexy rat all over the adverts, did not leave disappointed. I like how you never reach the point in most games like this where you're just sitting around until you get to the next upgrade…
Recommended · 3 h played · 2026-10-30At $7.99, players consider the short length good value
Sexy Mouse Woman tricks you into playing a Clicker Game in disguise. That's not to say the gameplay is bad, the pacing is fast enough so that you get one upgrade after another pretty quickly, devolving into quick beats o…
Recommended · 8 h played · 2026-11-04Good for zoning out or playing while listening to audio—low mental load but with continuous feedback
Great "fidget toy" kind of game to play while listening to audio books or whatever.
Recommended · 10 h played · 2026-10-28
What players complain about
Very few negative reviews: only one negative review, rev_35, in the public sample, and its content does not address specific gameplay mechanics, so no specific pain points are summarized.
Why it might be taking off
These are hypotheses drawn from reviews and data, not confirmed facts.
- Medium confidenceThe cute mouse character and interactions centered on her may increase players' willingness to try the game and leave positive reviews.
- Medium confidenceMaking the incremental loop require manual salvaging, shooting, and basket-tossing may ease players' dislike of pure idle-game fatigue.
- Medium confidenceThe $7.99 price may lower the barrier to trying the game.
- Low confidenceStore tags such as incremental, physics, casual, and 3D may help attract players with those preferences.
- Medium confidenceThe curve shows 70 positive and 0 negative reviews on day one, and 169 positive and 1 negative on day two; early review volume rose quickly with very few negatives, possibly reflecting high attention around launch and no corresponding increase in negative reviews.
The sample is not exhaustive: toprated and mostrecent are capped at 2 pages each per language; the store page shows 776 reviews and 98% positive, but only public reviews in English and Simplified Chinese are visible here, so this cannot represent the full review distribution.