Home / Heartfall — A Tale in Three Lives

Heartfall — A Tale in Three Lives

From making new friends — or enemies — to exploring this island for secrets, how will your story end? Play as Grian in this visual-novel RPG and encounter new, shocking twists that you wouldn’t expect!

Visual NovelRPGStory RichChoices MatterMultiple EndingsFantasy2D
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Potential score
91
Positive
99% Very Positive
Total reviews
498
New reviews/day (7d)
7
Players online
171
Price
Free
Release date
Oct 15, 2026
Developer
Kazehita
Publisher
Kazehita
Est. sales
14.9K~29.9K rough estimate from review count

Daily New Reviews

Is interest rising or fading?

2026-10-15: 1 positive, 1 negative2026-10-16: 58 positive, 0 negative2026-10-17: 56 positive, 0 negative2026-10-18: 56 positive, 0 negative2026-10-19: 39 positive, 0 negative2026-10-20: 21 positive, 0 negative2026-10-21: 24 positive, 0 negative2026-10-22: 33 positive, 0 negative2026-10-23: 26 positive, 0 negative2026-10-24: 14 positive, 0 negative2026-10-25: 17 positive, 1 negative2026-10-26: 18 positive, 0 negative2026-10-27: 7 positive, 0 negative2026-10-28: 10 positive, 0 negative2026-10-29: 13 positive, 0 negative2026-10-30: 6 positive, 0 negative2026-10-31: 12 positive, 0 negative2026-11-01: 7 positive, 1 negative2026-11-02: 8 positive, 0 negative2026-11-03: 10 positive, 0 negative2026-11-04: 5 positive, 0 negative2026-11-05: 4 positive, 0 negative2026-11-06: 4 positive, 0 negative2026-11-07: 11 positive, 0 negative2026-11-08: 13 positive, 0 negative2026-11-09: 10 positive, 0 negative2026-11-10: 3 positive, 0 negative2026-11-11: 6 positive, 0 negative2026-11-12: 4 positive, 0 negative
Positive / dayNegative / day2026-10-15 → 2026-11-12

◆ Deep Dive

Based on 41 sampled player reviews · 2026-11-11

A free fan-made visual novel RPG that has earned widespread praise for its multiple routes, multiple endings, and carefully crafted art and music.

Core loop

Driven mainly by story progression and choices: the player plays as Grian exploring the island, forming alliances or rivalries with various characters, making choices along different routes and unlocking multiple endings, with small side activities such as fishing mixed in along the way.

How it feels to play

A single route takes roughly 2 to 3 hours to complete; the opening pacing is somewhat slow, while the later sections are emotionally dense, making it easy to keep playing without stopping.

Who it's for

The core audience is fans of the Life Series and related fan circles, and it also suits players who enjoy visual novels, multiple endings, and story-driven experiences; some reviews believe players completely unfamiliar with the source material can still play it as a standalone work, though other reviews feel newcomers may find it somewhat harder to connect with the characters.

What players love

What players complain about

All reviews in this sample are positive, with no negative reviews available to cite, so no specific pain points are listed; the review curve contains only scattered negative records, which are also insufficient to identify any issues.

Why it might be taking off

These are hypotheses drawn from reviews and data, not confirmed facts.

The sample is not exhaustive: for each language, at most 2 pages each were scraped for toprated and mostrecent, so the actual total number of reviews is greater than this sample; the conclusions above are based only on these scraped reviews.