AI 游戏快讯|11 月 13 日午报
今早AI与游戏的主线是披露之争:新一期GDC调查称使用率在升,玩家要求标注,新的3D工具也已经交到创作者手里。
- 01行业声音
GDC调查:AI使用上升,次世代开发仍然很少
IGN称,最新GDC开发者调查显示AI使用在增加,而PS6和Xbox Helix的开发仍然很少。这是一张快照:工作室在AI工具上走得比下一代主机更快。
The latest GDC developer survey shows that AI usage is up, while PS6 and Xbox Helix development is still low. https://t.co/g6w0yYe9Yp pic.twitter.com/xv7ReuVl3E
X 原文: @IGN · IGN · November 13, 2026 ↗ https://x.com/IGN/status/2121045636711645252
- 02争议
Claude开始拦截宝可梦同人与ROM改版请求
Centro Pokémon报道,Claude已开始以版权为由,拦截与宝可梦ROM改版和同人游戏开发相关的请求,并表示会说明哪些被禁、哪些仍可做。拿这个模型做同人的人,撞上了版权墙。
🚨 Claude AI comenzó a bloquear peticiones relacionadas con el desarrollo de ROM hacks y fangames de Pokémon por derechos de autor. Te contamos qué prohíbe exactamente y qué permite hacer 👇 https://t.co/vq8oFefe8i pic.twitter.com/XzSgeTyJmG
X 原文: @CentroPokemon · Centro Pokémon · November 12, 2026 ↗ https://x.com/CentroPokemon/status/2121028849844535801
- 03热点游戏
《植物大战僵尸》原画师保证《Just Run》不用AI图
《植物大战僵尸》原画师Rich Werner说,新作《Just Run》的公布图里出现了AI图,那是项目里另一个人发的占位图。他道歉,表示自己绝不会用AI美术,画面会全部由他来画。
So. My post on the game Just Run that had AI art in it was lames. I was excited to finally announce what I’ve been working on and that image was posted by someone else working on it. The art that was AI was placeholder as I am making everything myself. I was just excited to…
X 原文: @rich_werner · rich werner (COMMISSIONS ARE OPEN) · November 13, 2026 ↗ https://x.com/rich_werner/status/2121100493707730952
- 04争议
有主播说,Sweeney反对Steam的AI标注是在砸招牌
主播GiveMeBanHammer说,Epic首席执行官Tim Sweeney反对在Steam做AI披露,让他想起Pirate Software反对Stop Killing Games。他认为这两件事都是有人在跟一项对消费者有利的规则作对,结果砸了自己的名声。
Ngl, Tim Sweeney's opposition to AI Disclosures on Steam reminds me of Pirate Software hating on Stop Killing Games. Two people ruining their reputations over a consumer-friendly feature/initiative. I hope it was worth it. pic.twitter.com/WMTwsA6Qa3
X 原文: @GiveMeBanHammer · Perma Banned ထ🔨 · November 13, 2026 ↗ https://x.com/GiveMeBanHammer/status/2121073602200260834
- 05争议
Aftermath问:既然说AI是未来,为何还要藏
Aftermath问:如果制作方觉得生成式AI没问题、还代表未来,为什么还要把明显的AI使用藏起来,并配了一篇关于Steam与PC游戏AI披露政策的文章。问题直指宣传口径和商店页之间的落差。
Why are games hiding their blatant AI usage if they think it's totally cool and fine and the future? https://t.co/hXqsNePJFn pic.twitter.com/GDqQYZUxEt
X 原文: @Aftermath_site · Aftermath · November 12, 2026 ↗ https://x.com/Aftermath_site/status/2121015908374081607
- 06争议
PS1开发者提议:给作品盖上“未使用AI”
在真机PS1和Dreamcast上做游戏的Elias Daler说,如果用AI的人拒绝披露,美术和游戏作者就该给自己的作品标上“未使用AI”。他认为这样做没有坏处,只会带来关注,而且对方拦不住。
If AI users don’t like AI disclosures and refuse to tell the truth about their AI usage, let’s just put “no AI used” label on our art and video games. There’s literally zero downsides and only positive attention to be gained from this. And they can’t stop us from doing that. pic.twitter.com/t4l9qEpnbg
X 原文: @EliasDaler · Elias Daler · November 13, 2026 ↗ https://x.com/EliasDaler/status/2121123123986587721
- 07工具
有创作者说,World Labs的Atlas终于能挪镜头
World Labs发文称,Atlas即日起向所有人开放,能把一个3D世界的想法做成关键帧、片段或高斯泼溅。@88probs引用后说,自己用了几分钟,就补上了图像模型一直做崩的场景连贯性。这些画面来自一张Midjourney图,他认为能自由挪镜头,对做游戏的朋友更有用。
This is one of the most insanely cool AI tools I've seen yet. The creative possibilities this opens up are virtually endless. I've been using this for like 10 minutes and my jaw is on the floor. One of the hardest parts of making Stalk was set consistency between shots. Image… https://t.co/9TvvVqigms pic.twitter.com/wr8346irHr
X 原文: @88probs · Eights · November 13, 2026 ↗ https://x.com/88probs/status/2121093179252342916
- 08工具
有游戏作者说,Claude做3D道具已经够用
Chong-U说,近几个月AI用在游戏上的一大进步是3D,Claude的Opus和Fable尤其适合做环境和道具,办法是先让它在Blender里出资产,再放进游戏。角色模型他仍交给Tripo和Meshy。
One of the biggest leaps in AI over the past few months has been how well it handles 3D for games. Claude models like Opus and Fable are especially good at this for environments and props. Recommend telling AI to do the assets in Blender before integrating it into your game. I… pic.twitter.com/3otdFydglX
X 原文: @chongdashu · Chong-U · November 13, 2026 ↗ https://x.com/chongdashu/status/2121056397916024835
- 09资讯
有玩家重画了一款开拓者模组里的AI盔甲
JaptheBaptist说,模组Wokeless Wrath里的AI盔甲看起来不通、会让他出戏,所以他决定自己画一张替换图。这是玩家在模组里动手换掉AI图,不是商店页上的一场声讨。
I think its fitting that the Wokeless Wrath mod changed Seelah to a redhead seeing that the woke trend goes the opposite way, but that AI generated armor sucks and is nonsensical and completely takes me out of the game so I decided to try and make my own replacement image. pic.twitter.com/GOZEJ5BblG
X 原文: @JaptheBaptist · Jap the Baptist · November 12, 2026 ↗ https://x.com/JaptheBaptist/status/2121021129678786841
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