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Enshrouded
Enshrouded is a solo and co-op survival action RPG where your freedom and creativity come first. Conquer the Shroud, a corrupting fog devouring the kingdom of Embervale: explore a handcrafted world full of secrets, forge your hero your way, and build anything, anywhere in a fully terraformable land.
View on Steam →- Potential score
- 93
- Positive
- 87% Very Positive
- Total reviews
- 53.2K
- New reviews/day (7d)
- 110
- Players online
- 46.2K
- Price
- $39.99
- Release date
- Oct 15, 2026
- Developer
- Keen Games GmbH
- Publisher
- Keen Games GmbH
- Est. sales
- 1594.7K~3189.3K rough estimate from review count
Daily New Reviews
Is interest rising or fading?
◆ Deep Dive
Based on 80 sampled player reviews · 2026-11-06
Enshrouded is a survival action RPG built around construction and exploration, with an overall rating of 87% positive across 52,731 reviews; building and exploration are repeatedly praised, while combat feel and travel burden are where negative reviews cluster.
Core loop
Explore a hand-crafted map, clear enemies, solve puzzles and gather materials, bring resources back to base to hand to craftsmen, upgrade crafting stations and expand the home, then use new gear and abilities to enter more dangerous areas, forming a loop of explore, gather, build, grow stronger, explore again.
How it feels to play
Many people only meant to chop a few trees and build a workbench, but got sidetracked by strongholds and side quests, and hours later their backpack is full and the roof has been redesigned again; some feel the content volume is so large it needs to be advanced slowly over years; and repetitive tasks like planting and harvesting crops noticeably wear down patience in the mid-to-late game.
Who it's for
Players who enjoy building, exploration and collecting, can accept average combat feel, and ideally have one or two regular companions to play with; solo players need more patience.
What players love
The building system is highly free-form and quick to learn, and is the single most often praised part in reviews
Enshrouded, in short, is almost everything you could want from an RPG/Builder hybrid. It has some of the best building systems I've ever seen. This is where the game really shines. You even have people and animals to mak…
Recommended · 402 h played · 2024-11-05The hand-crafted world and dungeon puzzles keep exploration consistently surprising
Enshrouded, as an Early Access title, does some things well and some not so well, but it is all subject to change. We'll see how things go over the next few years. Overall, it's fun enough, and the developers have been v…
Recommended · 331 h played · 2025-01-18Movement options such as gliding are described as fun and ease the tedium of long-distance travel
A friend of mine gifted me a copy of this game. At the time of writing of this review, I've put about 50 hours into this game. Here are the Pros: The game is beautiful. The building, is simple, but very fun. Homes can be…
Recommended · 87 h played · 2024-01-29Game settings are highly adjustable, so players with weaker action skills or older players can also complete the game
I am 79 & getting quite slow which makes it pritty hard to play, but Enshrouded allows you to fully adjust the settings to suit me, now I can play the whole game with NO frustations, a totaly enjoyable time, please take …
Recommended · 1444 h played · 2025-12-07A single-player save can be brought into a friend's world, making co-op shared progress smooth
I've seen some down-votes due to a misunderstanding with the co-op. Ppl are saying that you cant make your own base/chests/etc. This isn't a MMO-lite with multiple guilds/tribes. Its a single player or CO-OP game. Co-op …
Recommended · 59 h played · 2024-01-25The developer updates frequently and responds to feedback, making long-term players willing to return and replay
Fantastic game, I am struggling to review this adequately. If you played during initial early access you owe yourself a replay, the mechanic changes, fixes, and added systems are all amazing; this is like if the Valheim …
Recommended · 225 h played · 2026-11-05
What players complain about
Melee builds feel bad, with worse damage and survivability than ranged and magic, and are easily overwhelmed by enemy groups
我是一个无情的法师 每次放法术之前要先把法术做成子弹放在背包里射出去 我是一个无情的战士 近战没有轻重攻击 打怪我全靠跳劈 我的身高只有一米五 没有怪物的横斩可以砍到我 !
Not recommended · 426 h played · 2024-01-24Staves consume charge, ammo and mana at the same time, and the parry timing indicator does not match actual combat, making controls counterintuitive
玩了一段时间,踩了一堆坑,挑几个最影响体验的说: 1. 法杖机制三重惩罚,手感稀烂 开火前要站桩蓄力,打出去消耗法术弹药,还要扣蓝条,回蓝又死抠。三套代价叠在一发上,打一发之前已经先付了三笔钱,还不保证打中。官方 1.0 专门重做过法杖,结果还是这套底子,只给个“减少 50% 蓄力时间”的技能点让玩家自己忍。 建议:要么改成弩的逻辑——装填读条、装填好瞬发、打断就重装;要么去掉弹药层,蓝耗降低、回蓝别这么死扣,让蓝条约等于无限弹药。代价…
Not recommended · 16 h played · 2026-11-04Inventory space is insufficient, and a lot of time is spent sorting and discarding items
NEVER have any bag space, or free shrines to haul back stuff to base....NO way to ever get any higher bag space....game sucks because of this....you spend 99% of time looking through bags on what to discard....any time i…
Not recommended · 262 h played · 2026-11-05The terrain is mountainous with many canyons, so quest points are right in front of you but require a long detour
我幻想着能在一个美丽的河边或者湖边盖个小屋.钓钓鱼种种地.结果我地图跑遍了也没找到除了水井之外有一滴水的地方。这个地图设计差的一批.全是山.除了山就是巨深的峡谷。我服了.制作组是对爬山有什么特殊癖好吗.我眼看着一个任务点在我前面300米结果不是在山顶就是被过不去的巨大峡谷给隔开了.然后我就得疯狂绕路.300米愣生生能跑10-20分钟。目前地图有四个区域.春日平原.喧嚣森林.游牧高原和烈焰荒地。这四个区域除了颜色不同以外地形没有区别.全是…
Not recommended · 68 h played · 2024-01-28Guidance is insufficient, and players reach the target location but cannot find the mechanism or entrance
引导就是一坨shit,经常走到位置了隔着一座高山,在洞穴里转了八百圈还找不到机关
Not recommended · 18 h played · 2026-11-05Lava-type terrain and enemy-stacking design are overly punishing, and the cost of recovery after death is high
游戏最大败笔就是这遍布全地图的红屎,这tm根本不能称之为场景伤害了,人沾人嗝屁,怪碰怪归西,偏偏制作组还喜欢用这玩意做陷阱,走着走着掉红屎坑里,复活点1000m再接再厉。 第二大败笔是更新的这个空荡教堂,制作组是不是对“空荡”一词有什么误解,满教堂的骷髅怪,真三国无双都没你堆怪厉害。你以为能七进七出骷髅海无双割草?不好意思怪物的韧性极高,基本就是你打你的它打它的,期间还要抽空处理源源不断出兵的刷怪笼。 就这恶心的教堂一共有四个!更恶心的…
Not recommended · 75 h played · 2024-05-17Noticeable stuttering appears after small updates
每次小更新都要卡半天
Not recommended · 114 h played · 2026-11-05In multiplayer, synchronization issues occur where players are mutually invincible and cannot attack or gather
垃圾游戏,联机做的一坨屎,动不动就互相无敌,怪打不了,东西挖不了
Not recommended · 38 h played · 2026-11-03
Why it might be taking off
These are hypotheses drawn from reviews and data, not confirmed facts.
- Medium confidenceOn the release date 2026-10-15 there was a concentrated surge of 536 positive and 82 negative reviews, and the next day 2026-10-16 negative reviews rose to 130 while positive ones were 450, after which negative reviews declined day by day; the early experience gap around launch may be a window where negative reviews concentrated
- Medium confidenceBuilding freedom and exploration surprises may be the main draw that makes players willing to give positive reviews and stay long-term
- Medium confidencePlaying with regular companions may significantly increase fun, and experience ratings may be noticeably lower when playing alone
- Medium confidenceHighly adjustable game settings may allow players with weaker action skills or older players to keep playing, and thus earn positive reviews
- Low confidencePriced at $39.99, in the mid-to-high price range, the price itself may be one reference players use to judge whether the content volume is worth it
- Low confidenceTags such as open world, survival, base building, multiplayer co-op, crafting and RPG may attract players already familiar with the genre to try it
The sample is not exhaustive: for each language, at most 2 pages each of toprated and mostrecent were taken, so the reviews here can only reflect what some players say and cannot represent all 52,731 reviews.