Home / Silver Pines
Silver Pines
Silver Pines is a survival horror metroidvania set in small town America. Fight nightmarish terrors and solve puzzles, while carefully managing your scarce resources as you uncover the mysteries that could hold the key to redemption.
View on Steam →- Potential score
- 97
- Positive
- 97% Overwhelmingly Positive
- Total reviews
- 2,637
- New reviews/day (7d)
- 59
- Players online
- 574
- Price
- $24.99
- Release date
- Oct 8, 2026
- Developer
- Wych Elm
- Publisher
- Team17
- Est. sales
- 79.1K~158.2K rough estimate from review count
Daily New Reviews
Is interest rising or fading?
◆ Deep Dive
Based on 80 sampled player reviews · 2026-11-05
A game that blends Twin Peaks-style small-town mystery, old-school survival horror, and Metroidvania exploration into a 2.5D presentation.
Core loop
Explore the town, solve puzzles, and gather resources and key items; use newly acquired abilities or items to open areas that were previously inaccessible, then deal with monsters and bosses using limited firearms, melee weapons, and inventory space.
How it feels to play
Some players say they were easily pulled in by the atmosphere and wanted to push through in one sitting, while others found the later backtracking and combat frustrating; overall it feels more like a slow, clue-piecing, resource-managing old-school horror experience than a fast-paced action game.
Who it's for
Suitable for players who like Twin Peaks, Silent Hill, and Resident Evil-style atmosphere and resource management, and who can accept relatively hardcore, slower combat feel; if you mainly want fast-paced Metroidvania action or dislike backtracking, it may not suit your taste.
What players love
The art, music, and cold small-town atmosphere are repeatedly praised, with the 2.5D scenes and rotoscoped animation creating a strong identity.
As a huge fan of David Lynch and Twin Peaks, Silver Pines feels like a love letter to everything Lynch has created. It feels like the perfect blend of something he would make himself, while also reminding me of the eerie…
Recommended · 12 h played · 2026-10-10Exploration, puzzle-solving, resource management, and Metroidvania-style revisits are tightly woven together, and the payoff of opening up old areas after finding a key or new item feels solid.
Silver Pines wears its influences proudly. This 2.5D survival horror metroidvania drops you into a fog-drenched Oregon town as detective Red Walker, searching for a missing musician. What starts as a simple case spirals …
Recommended · 24 h played · 2026-10-19The photo-marking map is considered very useful, helping players remember places they cannot get through yet and reducing the burden of finding their way back.
高厨力的2d生恐 几乎溢出味来的双峰+寂静岭的美术风格与氛围,配上阿兰醒醒的悬疑叙事与电视节目、生化的格子危机与资源管理,足够老派的低人物性能+高探索解谜驱动,还有波斯王子的随时拍照标记地图,博采众长共同构成了本作,不得不感叹作者的厨力之高。90年代小镇逐渐疯狂的氛围营造堪称一绝、前期资源紧张时的压迫感十足(尽管很快就财富物资自由了)、阴郁压抑的整体氛围与光影景深的美术风格浑然一体、箱庭地图的探索感可圈可点、整体的推进节奏相当舒适,游玩…
Recommended · 22 h played · 2026-10-22The Twin Peaks-style mystery, fragmented storytelling, and three endings make players who enjoy psychological horror and small-town suspense want to keep digging.
If you love Twin Peaks, Alan Wake, and Silent Hill, then Silver Pines is absolutely worth checking out. It captures that same unsettling atmosphere where nothing feels quite right, the line between reality and nightmare …
Recommended · 21 h played · 2026-10-21The tension from reloading firearms, scarce ammunition, and melee weapon durability is seen by some players as the flavor of old-school survival horror.
wow what an amazing game. it is a proper metroidvania, a proper survival horror and a proper psychological thriller. puzzles and exploration were fun. i only had one missing memento on a natural playthru and i never got …
Recommended · 18 h played · 2026-11-04
What players complain about
Combat feels stiff, and with many enemies it easily turns into repeated back-and-forth; the second boss is described as a whack-a-mole-style damage sponge fight.
I don't get it, I've played every survival horror game, but the combat is so tedious, and the amount of enemies make the game genuinely unplayable at times. I got to the second boss and I don't think I can sit and bother…
Not recommended · 6 h played · 2026-11-04There are many ability locks but the character's movement options are limited, so later exploration and clue-hunting can turn into a lot of running back and forth.
美术和氛围营造非常棒,但地图设计和战斗手感是巨大的缺陷。地图设计了大量能力锁但完全没给玩家匹配的移动能力,你探的图越多对隐藏要素的记忆压力就越大,导致后期探图变成了一种折磨,战斗更是重量级,主角韧性低近战攻击出手慢、远程攻击调头难,还没有瞄准准星,boss毫无设计感纯纯血牛,希望制作组好好优化下这些,不要白费了这么好的美术设计
Not recommended · 9 h played · 2026-10-13Some negative reviews consider $24.99 too high and feel a lower price would be more appropriate.
战斗系统太垃圾,线索物品又分的太散,大部分时间都是跑地图找东西.价格过高.30左右才合适!
Not recommended · 3 h played · 2026-11-04
Why it might be taking off
These are hypotheses drawn from reviews and data, not confirmed facts.
- Medium confidenceClear cultural references such as Twin Peaks, Silent Hill, and Resident Evil may make it easier for fellow fans to be drawn in and start discussions.
- Medium confidenceThe art, music, and cold small-town atmosphere may be the source of appeal that repeatedly appears in positive reviews.
- Medium confidenceThe combination of the photo-marking map and exploration/puzzle-solving may make backtracking feel less tedious for some players.
- Medium confidenceThe curve shows 76 positive and 4 negative reviews on 2026-10-08, 197 positive and 20 negative on 2026-10-09, and 232 positive and 11 negative on 2026-10-10; the concentrated positive reviews in the first few days after release may be related to initial attention.
- Medium confidenceThe tags list exploration, horror, Metroidvania, and survival horror together; this combination may form a memorable identifying point.
- Low confidenceA few negative reviews focus on combat and backtracking, which may indicate that the hardcore feel and revisit pacing create a noticeable gap for some players.
The sample is not exhaustive: up to 2 pages each of the most helpful and most recent reviews in English and Simplified Chinese.