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Mycopunk
Cut through fungal aliens in this hyper-customizable, mission based looter shooter. Hundreds of hand-crafted upgrades, 4-player co-op, and a little roach man. What’s not to love?
View on Steam →- Potential score
- 94
- Positive
- 91% Very Positive
- Total reviews
- 3,611
- New reviews/day (7d)
- 16
- Players online
- 684
- Price
- $14.99
- Release date
- Oct 20, 2026
- Developer
- Pigeons at Play
- Publisher
- Devolver Digital
- Est. sales
- 108.3K~216.7K rough estimate from review count
Daily New Reviews
Is interest rising or fading?
◆ Deep Dive
Based on 80 sampled player reviews · 2026-11-06
This is a game that stitches together mission-based loot grinding, four-player co-op shooting, and fungal monsters; the fun comes mainly from puzzle-like gun building and dismembering monsters.
Core loop
First pick a mission and difficulty on the orbital ship, then drop into a fixed map to complete objectives like clearing enemies, hauling, and retrieval. Along the way, pick up upgrade modules of various shapes and slot them into a honeycomb grid to modify weapons and characters. After extraction, return to base and keep assembling the next build.
How it feels to play
A single run is fast-paced, and two guns reloading each other keeps your damage output almost constant; dismembered enemy limbs can also be picked up and reassembled by teammates, so the pressure stays on. The first few hours are the most addictive as your build gradually takes shape, but repeatedly grinding the same mission types and low drop rates make the later half feel tiring.
Who it's for
Suitable for players with a regular group of friends to play with, who enjoy co-op loot-shooter games like Deep Rock Galactic or Risk of Rain and are willing to spend time studying puzzle-like builds; players who only want to solo grind or are sensitive to screen wobble should be cautious.
What players love
Weapon and character upgrades are modules of various shapes slotted into a limited grid, and the assembly process itself is very enjoyable
Mycopunk is, fittingly, an amalgamation of several different types of games. The core gameplay loop is simple, select a mission, enter mission, do mission, and extract with a couple side objectives. Think Deep Rock Galac…
Recommended · 59 h played · 2026-11-04Enemies are made of limbs that can be shot off and picked up, so deciding which part to hit becomes a constant judgment during combat
At the start the game isn't anything special. Some guns, missions and few rather boring enemies that just charge you. But if you give it time to open up a bit (for me it was about 2 - 2.5h) it clicks. First the fights ge…
Recommended · 11 h played · 2026-10-18The art, music, and little characters in the base create a strong absurd-humor atmosphere
Borderlands vibe Risk Of Rain style Helldivers missions CSGO skins Soundtrack: Banger. Gameplay: Fight fungus crawlies. If you don't kill confirm them, they start combining to form bigger baddies. You start getting reall…
Recommended · 144 h played · 2025-10-12Co-op revival requires piecing a teammate back together from two halves, which is memorable when playing online with friends
I wanna be abundantly here clear that I do not actively dislike this game, I think it's pretty alright all things considered! I come back to it every few months to try out the new stuff they add to the game, and I typica…
Not recommended · 27 h played · 2026-04-18After the official release, modules are easier to obtain and the game is smoother to get into, and the build depth makes players willing to invest long-term
比起ea确实好玩多了,模组获取多了,游戏也简单了。这游戏组bd非常有意思,足以让人沉浸很久了
Recommended · 28 h played · 2026-10-22
What players complain about
Drop rates are low and repetitive, key resource acquisition is unbalanced, and grinding for a long time does not bring obvious improvement
双武器通过造成伤害互相进行弹药循环确实让战斗体验很爽,但是作为一个PVE刷子游戏,橙模组爆率低的可怕,而且老出现重复,更不用说红模组了,基础资源里的约克这一品种设计有问题,和其他资源获取难度完全不对等,我洛绯丝都999爆仓了,约克才200多,还是特意刷了约克的情况。 刷子游戏的本质是战利品驱动,现在只有战斗爽没有出货爽,可以说是残疾的,除非后续能把掉落率和资源获取改进,现阶段哪怕其他方面确实很优秀也不推荐入。
Not recommended · 124 h played · 2025-07-14Solo play is clearly tough at high difficulty, lacking companions or assistants to share the pressure
This game is superb on every level, however the focus on Online Co-Op as the main factor hurts the game so much. People said it can be played Singleplayer perfectly fine, so i bought it. That was a mistake. You can play …
Not recommended · 5 h played · 2026-05-31At high difficulty, enemies stack up in numbers and have thick health, and bosses often hide inside walls, turning combat into backpedaling kiting
It's...okay. This has been a challenging review to write because it is so apparent that the developers behind this game legitimately care and enjoy what they're doing, and I don't want to be needlessly harsh. The first 5…
Not recommended · 26 h played · 2025-11-19Balance adjustments tend to nerf players' existing strong builds, making players feel their investment is being invalidated
如你所见,我是此游戏的元老玩家,知晓这游戏的一切。它们得罪了我,但我将客观且权威的说明此时此刻该游戏的方方面面以及那些明面上不会告诉你的。 游戏玩法:(×)游戏以刷宝为主玩法,以背包管理玩法来升级构筑你的技能组与武器。游戏是任务制的,4种职业但职业并没有根本上的分化,角色初期所拥有的专长会被完全稀释。 游戏地图:(×)游戏地图少得可怜,主地图只有4种,而且地图并不会随机生成。它们是完全固定的,你的任何任务都将在完全相同的4张地图中展开。…
Not recommended · 5958 h played · 2025-08-28Screen distortion, screen shake, and wobble cause dizziness, requiring players to manually turn off many effects
I love this game but PLEASE Pigeons, let me disable screen shake and UI distortion/bloom my eyes hurt.
Recommended · 28 h played · 2025-07-12There are relatively few mission, map, and enemy types, and repetition becomes obvious after long play sessions
At its core, a crisp, smooth movement shooter with modularity in everything. Behind it are developers who seem to want to make it the best they can. Mycopunk's got a lot of heart. But I'm still waiting to see if it's got…
Not recommended · 716 h played · 2026-06-04There are technical issues such as resolution not being adjustable, save loss, and incomplete localization
根本推荐不了这游戏,很长时间不玩了,有steam的云同步,结果进去存档都没了,不知道到底更新了啥,能把玩家存档更没的嘛。
Not recommended · 94 h played · 2025-07-24
Why it might be taking off
These are hypotheses drawn from reviews and data, not confirmed facts.
- Medium confidenceThe number of positive reviews rose from 23 on 2026-10-20 to 68 on 10-24 and then declined day by day, while 16 negative reviews appeared on 10-21 during the same period; the launch window may have brought a wave of concentrated positive reviews, after which interest naturally faded.
- Medium confidenceMany players compare it to Deep Rock Galactic, Risk of Rain, and Borderlands, so players familiar with these co-op loot shooters may be more likely to notice this game.
- Medium confidenceThe $14.99 price may lower the barrier to trying it, making it easier for players willing to try an indie co-op shooter to buy it.
- Medium confidenceTags such as online co-op, first-person shooter, loot shooter, and player versus environment may attract players looking for four-player co-op shooting.
- Medium confidenceThe monster limb dismemberment and grid-based build assembly repeatedly mentioned in highly upvoted reviews may become word-of-mouth talking points among players.
- Low confidenceNegative reviews focus on drop and grind pacing, which may be one reason some players switch to negative reviews after several hours of play.
The sample is not exhaustive: for each language, at most 2 pages each of toprated and mostrecent were taken, so it can only reflect the reviews that were sampled and cannot represent all 3536 reviews.