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Cucina Stellata
Cook traditional 19th-century Italian recipes in a kitchen haunted by hunger. A short psychological horror where gastronomy, ritual and cosmic appetite share the same table.
View on Steam →- Potential score
- 96
- Positive
- 96% Overwhelmingly Positive
- Total reviews
- 1,419
- New reviews/day (7d)
- 41
- Players online
- 39
- Price
- Free
- Release date
- Oct 20, 2026
- Developer
- Filthy Eden
- Publisher
- CRITICAL REFLEX
- Est. sales
- 42.6K~85.1K rough estimate from review count
Daily New Reviews
Is interest rising or fading?
◆ Deep Dive
Based on 79 sampled player reviews · 2026-11-05
A free short first-person pixel psychological horror game built around Italian cooking, cosmic horror, and hunger metaphors for a kitchen experience that gradually spirals out of control.
Core loop
In a first-person pixel kitchen, follow prompts to gather ingredients, chop and stir, cook and eat, with diary entries and exploration interspersed, before moving into more ritualistic, maze-like sections.
How it feels to play
Some reviews mention it can be finished in about an hour, and it is short overall; the first half is relaxed, pressure-free cooking, while the second half turns uneasy, nauseating, and ritualistic, with a hidden ending that lingers.
Who it's for
Likely best suited to people who enjoy short experimental horror, cooking simulation, Lovecraftian cosmic horror, and multi-layered narrative; those sensitive to disgusting imagery, bloody processing, or spiders should be cautious.
What players love
The cooking actions feel tactile; chopping, stirring, and sound feedback make cooking feel satisfying.
Cucina Stellata looks like a spooky cooking game at first, but there's more to it than that. The weirdness and cosmic elements felt very Lovecraftian, and I loved the eerie vibes. The story was also surprisingly enjoyabl…
Recommended · 1 h played · 2026-10-21Objectives are clearly signposted and there is no time pressure, so players can go at their own pace.
This is one of the strangest games I have played lately. A sort-of walking sim where most of the time you'll be cooking various dishes and consume them. Most of the time, that is. All played in the first person where the…
Recommended · 1 h played · 2026-10-24The narrative slides from home cooking into cosmic horror and self-consumption, leaving a strong impression even in such a short game.
do you ever wonder how we as a species know whats safe/unsuitable for consumption as we proliferated across this planet? it's ♥♥♥♥♥♥♥♥ like this, who living at the edge of civilization cross that chasm for us. and we as …
Recommended · 2 h played · 2026-10-25Pixel art, music, and writing together create a viscous, captivating atmosphere.
Pre note: There are NO jump scares in this game. Yay! I came across this game absolutely on accident as a recommended YT video. I saw the first three seconds and a horrific thumbnail and didn't watch any further, decidin…
Recommended · 1 h played · 2026-10-24Being free and short, plus a hidden ending and achievements, creates strong motivation to finish and discuss it.
This game is insanely good. The fact that a game this good can be free is a true blessing. Play this.
Recommended · 1 h played · 2026-10-30Options such as turning off chewing sounds, a comfort mode, and font switching accommodate players who are easily unsettled.
A 'Spook and Cook' with a difference ✨️ Cucina Stellata ✨️ Firstly, the game is FREE 👽 I had been excited for this one since playing the demo and it is every bit as strange as I hoped it would be, and then some! One thin…
Recommended · 2 h played · 2026-10-21
What players complain about
The second and third acts drag, and the third act is repetitive and tonally disconnected from the first.
im kind of surprised that all of the negative reviews of this game are merely people saying the game is too weird or gross, because my problems with this game are much different. it feels wrong to give this game a negati…
Not recommended · 1 h played · 2026-10-29The escalating disgust and moral discomfort turn some players from enjoyment to revulsion.
Not for me. Gameplay is really good, but unfortunately as the game progressed it had made me more and more queasy. Morally strange. Feels like everything good about it is being pulled down by something new and more gross…
Not recommended · 2 h played · 2026-11-04The vulgar and filthy descriptions in the text put off some players, who even feel it is better not to read the text.
美术和音乐很棒,不看文本的话是个挺不错的游戏。文本可能是氛围需要?充满了下三路的肮脏内容,一个恶臭的脑子有问题的失败大叔跃然纸上,确实恶心到我了,也算是角色塑造的成功吧。
Not recommended · 1 h played · 2026-11-03
Why it might be taking off
These are hypotheses drawn from reviews and data, not confirmed facts.
- Medium confidenceThe feel and sound of the cooking actions may be one of the drivers behind the concentration of positive reviews.
- Medium confidenceThe short length combined with a hidden ending and achievements may prompt some players to replay and leave long reviews.
- Medium confidenceThe narrative turn from everyday cooking into cosmic horror and self-consumption may be an important reason it sparks discussion and sticks in memory.
- Medium confidenceOptions such as turning off chewing sounds, comfort mode, and font switching may reduce friction for players who are easily unsettled and lead to positive reviews.
- Low confidenceBeing free and short may together lower the barrier to trying and finishing it, thereby amplifying word-of-mouth volume.
- Medium confidenceThe gradually escalating disgusting content may simultaneously create strong memories and revulsion, producing polarized reviews.
- Low confidenceThe curve shows 114 positive and 3 negative reviews on 2026-10-21, and 58 positive and 7 negative reviews on 2026-10-30; this fluctuation may be related to a combination of launch attention and subsequent controversy, but this is only a hypothesis at the curve level.
- Medium confidenceBeing free is a clear pricing feature of this game, and this fact itself may constitute a talking point.
- Medium confidenceThe tags include cooking, psychological horror, story-rich, atmosphere, and retro; this combination may make the work more distinctive in terms of genre identification.
The sample is not exhaustive: for each language, toprated and mostrecent are capped at 2 pages each, so it only reflects the reviews captured in that portion.